Implementation Of Gadget Use On Students' Social Behavi Or And Learning Effectiveness In Schools (Study at Arrasyadiyah Vocational School, Serang City)
DOI:
https://doi.org/10.63142/educompassion.v2i3.282Keywords:
Gadgets, Social Behavior, Learning Effectiveness, Education, Vocational School StudentsAbstract
This study investigates the implementation of gadget use on social behavior and learning effectiveness of students at SMK Arrasyadiyah, Serang City. Along with the development of digital technology, the use of gadgets among students is increasingly widespread, including its use as a learning tool, entertainment, and social communication. This study aims to analyze the impact of gadget use on social behavior and learning effectiveness of students through a qualitative approach. Data collection methods include observation and in-depth interviews with students, teachers, and schools. The results of the study show a dual impact of gadget use. Positively, gadgets increase students' access to information and expand their social networks. However, negatively, excessive gadget use can reduce direct social interaction, decrease interpersonal communication skills, and disrupt focus and concentration in learning. Furthermore, this study highlights the importance of managing gadget use wisely. The role of teachers and parents is crucial in guiding students to use gadgets for academic purposes without sacrificing their social interactions.Therefore, this study recommends the development of school policies that regulate the use of gadgets in learning. This policy is expected to maximize the benefits of technology while minimizing the negative impacts on students' social and academic development. Thus, students can utilize technology optimally to support their learning process without ignoring the importance of healthy social interactions.
Downloads
References
Adwiah, A. R., & Diana, R. R. (2023). Strategi Orang Tua dalam Mengatasi Dampak Penggunaan Gadget terhadap Perkembangan Sosial Anak Usia Dini. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 7(2), 2463–2473. https://doi.org/10.31004/obsesi.v7i2.3700
Alfala, H., & Irfan, D. (2022). Pengaruh Efektivitas Belajar Model Pembelajaran Project Based Learning (PjBL) Terhadap Hasil Belajar. Voteteknika (Vocational Teknik Elektronika dan Informatika), 10(4), 55. https://doi.org/10.24036/voteteknika.v10i4.119709
Anggraeni, S. (2019). Pengaruh Pengetahuan Tentang Dampak Gadget Pada Kesehatan Terhadap Perilaku Penggunaan Gadget Pada Siswa SDN Kebun Bunga 6 Banjarmasin. Faletehan Health Journal, 6(2), 64–68. https://doi.org/10.33746/fhj.v6i2.68
Ani Sofian. (2024). Pemkot Awasi Penggunaan Gadget di Sekolah Cegah Kasus Kekerasan, Seksualitas dan Judi Online Libatkan Anak. Pengawasan terhadap anak di satuan pendidikan masih jadi tantangan Pemerintah Kota (Pemkot) Pontianak.
Aringtin, O. C., Kasiyun, S., Ghufron, S., Djazilan, S., & Belajar, H. (2024). TERHADAP HASIL BELAJAR SISWA KELAS V SDN PUNGGUL 2 GEDANGAN SIDOARJO. 7, 17588–17593.
Dwijantie, J. S., & Hoerudin, C. W. (2022). Pengaruh Gadget Terhadap Tumbuh Kembang Anak Usia Dini. IZZAN: Jurnal Pendidikan Islam Anak Usia Dini, 1(1), 22–26. https://izzan.stai-sabili.net/index.php/JM/article/view/4
Fitriana, F., Ahmad, A., & Fitria, F. (2021). Pengaruh Penggunaan Gadget Terhadap Perilaku Remaja Dalam Keluarga. Psikoislamedia : Jurnal Psikologi, 5(2), 182. https://doi.org/10.22373/psikoislamedia.v5i2.7898
Galuh, A. (2025). Self-Determination Theory dan Motivasi Belajar. Studi Literatur. Jurnal Psikologi Pendidikan, 22(1), 78–85.
Galuh, I. G. A. (2025). Motivasi Belajar Bahasa Inggris sebagai Alat Komunikasi Profesional bagi Mahasiswa S1 Farmasi Klinik dan Komunitas. 1351–1358. https://doi.org/10.47709/educendikia.v4i03.
Kurniawati, D. (2020). Pengaruh Penggunaan Gadget terhadap Prestasi Siswa. Edukatif : Jurnal Ilmu Pendidikan, 2(1), 78–84. https://doi.org/10.31004/edukatif.v2i1.78
Labina, F. O., Kusumawaty, I., Yunike, & Endriyani, S. (2018). Jurnal Ilmu Psikologi dan Kesehatan. Jurnal Ilmu Psikologi dan Kesehatan, 1(1), 39–48. https://doi.org/10.54443/sikontan.v1i1.356
Prasetyo, T. (2022). Penggunaan Gadget Terhadap Perilaku Sosial Anak Di Sekolah Dasar. Jurnal Penjaminan Mutu, 8(02), 207–216. https://doi.org/10.25078/jpm.v8i02.1415
Rini, N. M., Pratiwi, I. A., & Ahsin, M. N. (2021). Dampak Penggunaan Gadget Terhadap Perilaku Sosial Anak Usia Sekolah Dasar. Jurnal Educatio, 7(3), 1236–1241. https://doi.org/10.31949/educatio.v7i3.1379
Romdoniyah, Dedih, & A. (2022). Epistemic : Jurnal Ilmiah Pendidikan Epistemic : Jurnal Ilmiah Pendidikan. 01(02), 131–152.
Sugiyono. (2015a). Metode Penelitian Pendidikan Pendekatan Kuantitatif,Kualitatif R dan D. Alfabeta.
Sugiyono. (2015b). Metode Penelitian Tindakan Komprehensif. Alfabeta.
Syahputri, W. D. F., & Ahmad, M. R. S. (2022). Dampak Penggunaan Gadget Terhadap Perilaku Sosial Siswa Di SMP Negeri 5 Pinrang. Jurnal Sosialisasi: Jurnal Hasil Pemikiran, Penelitian dan Pengembangan Keilmuan Sosiologi Pendidikan, 1(3), 102. https://doi.org/10.26858/sosialisasi.v1i3.39132
Yumarni, V. (2022). Pengaruh Gadget Terhadap Anak Usia Dini. Jurnal Literasiologi, 8(2), 107–119. https://doi.org/10.47783/literasiologi.v8i2.369
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Anis Zohriah, Hani Sobihah, Agus Gunawan, Anis Fauzi, Dito Anurogo (Author)

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.












